The Producer’s main responsibilities are to produce a title, from the pitch to the market release:
- Macro- and micro-organizing the team, planning and following up on the different production cycles: pitch, concept, design documentation, mock-up, alpha, beta, gold
- Overseeing quality in different areas of development: game design, art, programming
- Delivering the project on time while respecting the allocated budget
- Communicating constantly with international editing teams
- The producer is assisted on a daily basis by a studio manager and international leads.