JD Banner Gameloft
Niveau intermédiaire/senior
Game Release Engineer (Gitlab / Jenkins / Python / Premake / Lua )

Si vous avez envie d'embarquer dans une nouvelle aventure palpitante et de vous épanouir au sein d'une équipe audacieuse et talentueuse, saisissez votre chance de rejoindre la partie ! 

Type d'emploi
Contrat permanent
Manager Role
Non
Emplacement du bureau
Sofia
Modèle de travail
Hybride
Plateforme
Multiplateforme
Expérience de travail
Niveau intermédiaire/senior

We are looking for a proactive, versatile, experienced engineer to maintain and improve our build and bake pipelines, as well as automating recurring manual steps involved in the creation and delivery of releases.

Job responsibilities

  • Support and improve the toolset for continuous integration (of both code and data), automated testing and release management for all studio projects.
  • Proactively collaborate with Engine and Game C++ teams in order to identify and reduce bottlenecks throughout the processes.
  • Improve automatic reporting of issues in the build/bake pipelines.
  • Develop and maintain guidelines and practices to facilitate branch-based development workflows, with CI.
  • Maintain documentation on processes and tools involved.
  • Establish best-practices and guidelines to sustain the solutions and actively advocate for them.
  • Provide support and maintain implemented solutions, empowering client teams to meet their deadlines with the adequate quality guarantees.
Niveau intermédiaire/senior
Game Release Engineer (Gitlab / Jenkins / Python / Premake / Lua )
Sofia
Contrat permanent
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